A very quick test of the 3D sculpting package Sculptris. It’s made by the same people as Zbrush. Fewer tools, and a slightly different approach to 3D sculpting on the computer. It’s also still in early Alpha release. I do like the very pared down interface. Though it seems a bit flaky at times. Save often, with lots of intermediate files please!

Next step is to bring this sucker into Blender and either retopologize the model to make it easier to manipulate, or at the very least, get him (or her, I haven’t decided yet) properly textured.